Stasis Field

Stasis Field is a spell cast by the Arbiter. It prevents the targeted unit(s) from moving, attacking or being attacked. However, they still gain energy and will be unaffected by EMP Shockwave.


[edit] Game Usage

[edit] Protoss vs Terran

Arbiters are most often used in this match up. Stasis Field is effective at disabling clumped groups of Siege Tanks.

[edit] Protoss vs Zerg

Arbiters are rarely used against Zerg, as they are easily targeted by Scourge. However, large groups of Zerg units are still vulnerable to Stasis.

[edit] Protoss vs Protoss

Stasis is effective on any clumped groups of Protoss units.

Last edited by LinkinPork on 19 December 2009 at 00:54
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